Welp, I went and hit a patch of burn out.
Not that big of a deal, since I bounced back pretty quick, but working on two code projects back to back with no break in between was apparently not the smartest idea?
Either way, I've been back at it, putting some elbow grease into Farbetin for the full version. The biggest hurdle was porting over from Tauri to Electron. Why the heck would I do that? Simply put, Tauri's backend has security settings tighter than Fort Knox for some reason, and fighting with it just to allow basic features (saving, loading) got to be ridiculous, and on top of that, it has some interesting quirks that were fast going from little quirks to very annoying roadblocks. Electron may be hungry for RAM, but that at least can be mitigated with decent optimization, and I don't have to stop what I'm doing to fight with it for two hours over I/O.
My personal gripes with dev tools aside, Farbetin's development is coming along. I've fixed a couple bugs, added some QoL features, got new coloring pages, and there's plenty more I still want to add before shipping. You can find the demo version available on my Itch.io page.